14 Tips On How To Improve Android App Performance

Users expect apps that respond quickly and consume minimal system resources. Slow, resource-intensive apps can lead to poor user experiences and high uninstall rates. To keep your users engaged and satisfied, it’s crucial to optimize your Android app performance.

In this blog post, we’ll explore the top tips and techniques to help you achieve just that.

  1. Profile Your App

Profile Your App

Before you dive into optimization, it’s essential to understand your app’s performance bottlenecks.

Use profiling tools like Android Profiler and third-party tools like Firebase Performance Monitoring to identify areas of concern.

Profiling can reveal CPU and memory usage, network latency, and more, helping you pinpoint performance issues.

  1. Minimize Network Requests

Minimize Network Requests

Excessive network requests can slow down your app and drain the user’s data plan.

Reduce API calls by implementing effective caching strategies, combining multiple requests into one, and optimizing the payload size by removing redundant data.

  1. Optimize Image Loading

Optimize Image Loading

Images are often the heaviest assets in an app. To optimize image loading, use tools like Picasso, Glide, or Fresco, which handle image caching, scaling, and decoding efficiently.

Compress images to reduce file size without sacrificing quality.

  1. Lazy Loading and Pagination

For content-heavy apps, implement lazy loading and pagination.

Load data only when it’s needed, and load it in smaller chunks to reduce the initial load time.

This technique can significantly improve the perceived app performance.

  1. Background Tasks and Threading

Offload resource-intensive tasks to background threads or worker queues to prevent the main UI thread from becoming unresponsive.

Use AsyncTask, Threads, or Kotlin Coroutines to handle background operations efficiently.

  1. Reduce Overdraw

Overdraw occurs when the Android system has to redraw the same pixel multiple times in a single frame.

Minimize overdraw by using the Hierarchy Viewer tool to inspect your app’s view hierarchy and reduce unnecessary layers.

  1. Optimize Memory Usage

Memory leaks can lead to app crashes and degraded performance. Use tools like Leak Canary to detect and fix memory leaks.

Additionally, release resources (e.g., bitmaps, cursors) when they are no longer needed and implement a smart caching strategy.

  1. Proguard and Code Shrinking

Use Proguard to obfuscate and shrink your app’s code. This reduces the APK size and improves startup performance.

Code shrinking tools like R8 further optimize your app’s bytecode.

  1. Enable Hardware Acceleration

Leverage hardware acceleration for graphics-intensive tasks by setting the android:hardwareAccelerated attribute to “true” in your app’s manifest.

This offloads rendering tasks to the GPU, improving performance.

  1. Keep Up with Android Updates

Stay up-to-date with the latest Android SDK versions and platform updates.

Google continuously optimizes the OS, and using the latest tools and features can improve your app’s performance and compatibility.

  1. Test on Real Devices

Don’t rely solely on emulators for testing. Real devices can behave differently due to variations in hardware and software.

Regularly test your app on a range of devices to ensure optimal performance across the board.

  1. Optimize UI Rendering

Minimize the number of views and layouts in your UI hierarchy. Use Constraint Layout to create efficient and flexible layouts.

Avoid nested layouts whenever possible, as they can lead to slower rendering times.

  1. Implement App Bundles

Migrate to the App Bundle format for publishing your app.

This format allows Google Play to deliver optimized APKs tailored to each user’s device configuration, reducing unnecessary bloat.

  1. Monitor and Iterate

After implementing these performance optimizations, continue monitoring your app’s performance using profiling tools and user feedback.

Be ready to iterate and make further improvements as necessary to keep your app running smoothly.

Top 10 Technologies For Android App Development

Android app development has evolved significantly over the years, and developers now have access to a wide range of technologies and tools to create powerful and feature-rich apps.

Here are the top 10 technologies for Android app development:

Java:

Java has been a traditional and widely used programming language for app development.

It provides a robust, versatile, and mature platform for building Android apps.

Kotlin:

Kotlin is the official programming language for app development recommended by Google.

It offers concise syntax, enhanced safety features, and excellent interoperability with Java.

Android Studio:

Android Studio is the official integrated development environment (IDE) for Android app development.

It provides a comprehensive set of tools, including code editors, debugging, testing, and performance profiling.

XML:

XML (Extensible Markup Language) is used extensively for defining layouts and UI elements in Android app development.

It allows developers to create user interfaces that adapt to different screen sizes and orientations.

Gradle:

Gradle is the build automation tool used in Android Studio. It simplifies the build process, manages dependencies, and allows for customizations through build.gradle files.

Android Jetpack:

Android Jetpack is a collection of libraries, tools, and architectural guidance provided by Google to simplify app development.

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It includes components for navigation, UI, database management, and more.

Retrofit:

Retrofit is a popular HTTP client library for Android that simplifies network requests.

It supports various data formats, such as JSON and XML, and provides an easy-to-use API for making RESTful API calls.

Room Database:

Room is an Android architecture component that provides an abstraction layer over SQLite databases.

It simplifies database operations and ensures data consistency and security.

Firebase:

Firebase is a comprehensive mobile and web application development platform by Google.

It offers various services, including real-time database, authentication, cloud storage, and analytics, which can be integrated into Android apps.

Flutter:

While primarily associated with iOS app development, Flutter is gaining popularity in the Android app development world.

It’s a UI toolkit from Google for building natively compiled applications for mobile, web, and desktop from a single codebase.

Conclusion

Optimizing Android app performance is an ongoing process that requires vigilance and dedication.

By following these tips and techniques, you can create a snappy and responsive app that delights users and keeps them engaged for the long term.

Remember that a fast and efficient app is more likely to garner positive reviews and high user retention rates.

FAQs

What is Material Design in Android app development?

Material Design is a design language developed by Google that emphasizes visual and motion design principles. It provides a consistent and visually pleasing user experience across Android apps, focusing on responsive layouts, smooth animations, and intuitive navigation.

What is the Android API level, and why is it important?

The Android API level represents the version of the Android operating system that an app is compatible with. It’s essential to set the minimum API level in your app’s manifest file to ensure compatibility with a wide range of devices.

How can I publish my Android app on the Google Play Store?

To publish your Android app on the Google Play Store, you need to create a Google Play Developer account, prepare your app for release, generate a signed APK, and complete the submission process by providing app details, screenshots, and pricing information.

What is the difference between Android Studio and Eclipse for app development?

Android Studio is the official integrated development environment (IDE) recommended by Google for Android app development. Eclipse was previously used but is no longer officially supported.

Android Studio offers a more robust and feature-rich development environment.

What is the Android SDK?

The Android Software Development Kit (SDK) is a collection of software tools and libraries provided by Google to facilitate Android app development. It includes APIs, debugging tools, and emulator images for various Android versions.

Android Architecture Patterns and Their Differences

Android Architecture Patterns can help you create mobile apps with fewer bugs, better maintainability and testable code. These include Layered Architecture, Model-View-Controller, Data-Table-Fragment, Single-Page Applications, and Microscope. They focus on different areas of an app, from how to structure your app to how you should handle user interactions with it.

What is Architecture?

If you are building an application in an organized manner with some set of rules, describe proper functionalities and implement it with proper protocols, then it is called an Architecture.

Role of Architecture

Let us say if we are not using any architecture and we are writing our code in a class/activity/ fragment in an unorganized manner then the problems we will face are-

  • The number of lines of code will increase that it will become complex to understand.
  • It decreases readability and increases the number of bugs. Thus, it is difficult to test and reduces the quality of the product.

So, to provide clear data flow which will increase robustness, scalability, bug resistant, increase readability, easy to modify and increase productivity and provide a quality app. Thus, we should use proper architecture, suitable to work in a team.

But why does your app need good architecture?

A simple answer is that everything should be organized in a proper way. So does your Android project. If not, the following problems sound familiar to you: All of your codes are not covered by Unit Tests.

  • It is difficult to debug a class because it contains a huge number of functions.
  • You are unable to keep track of the logic inside that huge class.
  • Another developer finds it so difficult to maintain and add new features to your work.

So, if you are going to build a high-quality app, you should care about architecture.

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What does your app get from a proper architecture?

  • Simplicity: Separate and define a clear single role for each component in your app. A class is not going to be a multi-tasking component. You will find it easy to know what it does and what is inside it. It advocates the Keep It Stupid Simple (KISS).
  • Testability: Before we can apply Unit Tests, we have to write testable codes.
  • Low-cost maintenance: It is easy to add, and remove features. Especially, it helps us to keep track of important logic parts.

The When & How?

Several upcoming questions maybe appear in your head.

  1. So, what is the best architecture pattern for my Android apps?
  2. And how can I apply that pattern in the most effective way?
    • There is no single candidate that suits all of your Android projects because the design pattern is abstract and its implementation depends on specific requirements.
    • Fortunately, the more we understand about it, the more effectively and properly we apply them.
    • You can use different architectures across different apps. Even, in one complex project, each module has its own structure.

Another question?

So, if I have never used any architecture in my Android apps yet. So, what should I do?

Just pick up one of them. Read about it, try to apply it. After that, you will become familiar with it and have your own best practices.

Developers out there are talking about these following popular patterns:

  • MVC ( Model — View — Controller)
  • MVP ( Model — View — Presenter)
  • MVVM (Model — View — View Model)

Some principles for good Architecture in Android

To get good architecture there are some basic concepts we should follow. They are:-

  • Separation of concern: Component should do what it is required. Shown in the diagram.

Architecture Pattern

This we can achieve by Architecture pattern.

  • No Hard dependency: It should be fixed if every component should work on some limited amount of dependency. All dependencies should be provided from outside. Tips: Use Dependency Injections.
  • Manage lifecycle and data persistence: It can be achieved by Architecture Component.

MVC:

It is a Model-View-Controller. The most commonly used architecture. These are the three components used in MVC.

  • Model– It is business logic and Data State. Getting and manipulating the data, communicates with the controller, interacts with the database, sometimes update the views.
  • View– What we see. User Interface consists of HTML/CSS/XML. It communicates with the controller and sometimes interacts with the model. It passed some dynamic views through the controller.
  • Controller– It is Activity/Fragment. It communicates with view and model. It takes the user input from view/REST services. Process request Get data from the model and passes to the view.

Advantages

  • It keeps business logic separate in the model.
  • Support asynchronous techniques
  • The modification does not affect the entire model
  • Faster development process

Disadvantages

  • Due to large code controller is unmanageable.
  • Hinders the Unit testing
  • Increased Complexity

MVC

MVP:

It as Model-View-Presenter. For the phase of developing time or for the phase of developers it is vital to divide the architecture into layers. It breaks the dependency on what we have on view.

  • Model– It is business logic and Data State. Getting and manipulating the data, communicates with the presenter, interacts with the database. It doesn’t interact with the view.
  • View – Consists of UI, activity, and fragment. It interacts with the presenter.
  • Presenter– It presents the data from the model. Control all the behavior that want to display from the app. It drives the view. It tells view what to do. Any interaction between the model and the view is handled by the presenter. Saves the data back to the model.

Advantages

  • It makes view dumb so that you can swap the view easily.
  • Reusable of View and Presenter
  • Code is more readable and maintainable
  • Easy testing as business logic separated from UI

Disadvantages

  • Tight coupling between View and Presenter
  • Huge amount of interfaces for interaction between layers.
  • The code size is quite excessive.

MVP

MVVM:

It is a Model-View-View Model. It losses the tight coupling between each component and reduces the glue classes. Works on the concept of observables. Children don’t have reference to the parent, they only have reference by observables.

  • Model– It has business logic, local and remote data source and repository. Repository: communicate with local or remote data sources according to the request from View Model.
  • View– Only user interaction i.e.XML, no business logic. Direct send user action to view model but does not directly get a response. To get a response view observes some data which View Model exposes.
  • View Model– Most of the user interface logic center it here. It is a bridge between a view and a business logic. It does not have any clue which view has to use it. As it does not have a direct reference to the view. Thus, good in testing and has loose coupling. But still, it needs to update the UI this interaction done by observables. When data changes observable notifies.

Advantages

  • No tight coupling between the view and view model
  • No interfaces between view and model.
  • Easy to unit testing and code is event-driven.

Disadvantages

  • You have to create observables for each UI component.
  • The code size is quite excessive.

MVVM

Difference between MVC, MVP & MVVM Design patterns

MVC (Model View Controller)

  • One of the oldest software architecture
  • UI (View) and data-access mechanism (Model) are tightly coupled.
  • Controller and View exist with the one-to-many relationship. One Controller can select a different View based upon required operation.
  • The View has no knowledge about the Controller.
  • Difficult to make changes and modify the app features as the code layers are tightly coupled.
  • User Inputs are handled by the Controller.
  • Ideal for small scale projects only.
  • Limited support to Unit testing.
  • This architecture has a high dependency on Android APIs.
  • It does not follow the modular and single responsibility principle.

MVP (Model View Presenter)

  • Developed as the second iteration of software architecture which is advance from MVC.
  • It resolves the problem of having a dependent View by using Presenter as a communication channel between Model and View.
  • The one-to-one relationship exists between Presenter and View as one Presenter class manages one View at a time.
  • The View has references to the Presenter.
  • Code layers are loosely coupled and thus it is easy to carry out modifications/changes in the application code.
  • The View is the entry point to the Application
  • Ideal for simple and complex applications.
  • Easy to carry out Unit testing but a tight bond of View and Presenter can make it slightly difficult.
  • It has a low dependency on the Android APIs.
  • Follows modular and single responsibility principle

MVVM (Model View View Model)

  • Industry-recognized architecture pattern for applications.
  • This architecture pattern is more event-driven as it uses data binding and thus makes easy separation of core business logic from the View.
  • Multiple View can be mapped with a single View Model and thus, the one-to-many relationship exists between View and View Model.
  • The View has references to the View Model
  • Easy to make changes in the application. However, if data binding logic is too complex, it will be a little harder to debug the application.
  • The View takes the input from the user and acts as the entry point of the application.
  • Not ideal for small scale projects.
  • Unit testability is highest in this architecture.
  • Has low or no dependency on the Android APIs.
  • Follows modular and single responsibility principle.

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Conclusion

When it comes to Android, both MVP and MVVM offer better modular architecture than MVC. Though, they also tend to add more complexity to your app.

In simpler applications which involves two or more screens, MVC can work fine in Android. Whereas in more complex cases where your application needs to be developed considering to add more features in future, MVVM with data binding will make you write lesser code.

Android architecture describes how a mobile app should be structured internally. By understanding the pros and cons of different patterns, you can make your app more maintainable and scalable.

Although the app market is still in its infancy, the number of successful mobile apps is growing exponentially. It’s no surprise then that the number of new mobile app development patterns are emerging at an equally rapid rate.

So, which architectural design pattern are you going to consider for your mobile application?